Use your enemies to destroy as many blue stars as you can!

This game was originally created for the 18th Ludum Dare 48 hour game competition. The theme was "Enemies as Weapons". Development took 26 hours from August 20th-22nd, 2010. I then worked on improving and polishing this game for the Experiemental Gameplay Project's August theme of "Zero Buttons".

Game page on Ludum Dare for rating and any feedback comments
Gameplay video
Timelapse video of creating the game
Post Mortem
Hybrid Mind Studios