DESCRIPTION:
Use your enemies to destroy as many blue stars as you can!

INFORMATION:
This game was originally created for the 18th Ludum Dare 48 hour game competition. The theme was "Enemies as Weapons". Development took 26 hours from August 20th-22nd, 2010. I then worked on improving and polishing this game for the Experiemental Gameplay Project's August theme of "Zero Buttons".

RELATED LINKS:
Game page on Ludum Dare for rating and any feedback comments
Gameplay video
Timelapse video of creating the game
Post Mortem
Hybrid Mind Studios